
Hello, I am Ayushi Parikh
Connect with me mailayushi15@gmail.com
Projects
skills and Abilities
- Game Development
- Unreal Engine
- Unity
- Unreal Engine for Fortnite
- GameMaker
- Machine Learning
- Game AI
- C/C++
- C#
- Verse
- Python
- MySQL
- JavaScript
- TypeScript
- CSS
- Tailwind
- React
- Next.js
- Vue.js
- Git
- Linux
- AWS
- Google Cloud
- Figma
- Leadership
- Communication
- Problem Solving
- Project Management
- Time Management
- Creative
- Inquisitive
Experience
Teaching Assistant - Multiple Game Development Courses
Rochester Institute of Technology
Rochester, New York, USA
Contributed as a Teaching Assistant for the multiple undergraduate game development course
Graudate Research Assistant
Rochester Institute of Technology
Rochester, New York, USA
Worked as a VR Developer collaborating on a research project building games for kids with ADHD to help improve their focus and attention span through audio visual stimuli and interactive gameplay.
Game Programmer
Nodding Heads Games
Pune, India
Ported Raji: An Ancient Epic to PS5. Exploring, experimenting in UEFN to create narrative based experiences.
Women Creators Program - UEFN
Epic Games
Remote
Epic games with support from Dancing Atoms Studios, AWS for Games, Women in Games International and Green Rain had organized a 5-week extensive training course mentoring 100 women creators, on building and publishing cross-platform experiences in UEFN. Thrilling experience teaming up and working with women across the globe to construct exciting Fortnite islands.
Lead Game Developer
Flege
Dubai, UAE
Team Lead and Gameplay Programmer on an immersive multiplayer game simulation of the Dubai real estate market, developed in Unreal Engine and supported by AWS-based backend services for gameplay functionality and deployment.
Game Developer
Strall Pvt. Ltd.
Mumbai, India
Worked as a Gameplay Functionality Programmer on Team Deathmatch and Battle Royale multiplayer modes, collaborating closely with the team and overseeing Android build generation.
About me
I am Ayushi Parikh, a master of Game Design and Development student at Rochester Institute of Technology. Graduated my bachelor's degree in Computer science and engineering from MIT ADT University. Computers have always captivated me, a screen filled with million tiny pixels, hardware understanding 0s and 1s, a device to unlock enormous possibilities. This fascination is what ignited my passion towards Games and Artificial intelligence . How a small idea can be shaped into something so engrossing and informative, a single line of code turned into something life-changing. Playing sports namely football, karate is what helps me keep my brain active, alongwith travelling and exploring that help me connect to the world. Rejuvinating with the fresh splash of colours, I enjoy painiting and embrodiery. Blogging about my experiences and adventures is my way of giving back to the community. Escaping reality, fantasy novels are my go to!
I am a game enthusiast mesmerized by the enormous potential of guidance these fantasy worlds hold. Being able to create amazing new environments, getting lost in the beauty of these virtual universes is just breathtaking. Games, movies and books teach us a lot of valuable life lessons, leveraging this invaluable wisdom and implementing it in my daily workflow is my conduct. My love and enthusiasm for games is what drives me to dive deeper in this industry and fuels my spirit to create something helpful to all mankind. Having the power to impact lives, guide them towards the good to make this world a better place is a golden opportunity that I would not like to miss.
Triumphs
Game Design and Level Design :
- Conducting research on a survey-driven evaluation method that applies the MDA framework and design thinking to assess early design iterations without heavy prototyping.
- The following projects explore level design across multiple genres, focusing on layout, pacing, environment storytelling and player flow.
- Designed an RPG campaign for the turn based game "The Battle for Wesnoth". Here is the link to the campaign
- Designed an narrative driven FPS experience using Unreal Editor for Fortnite (UEFN). Here is the link to the level
- This level uses environmental storytelling to guide the player and convey the game’s narrative.
- Designed a puzzle level in Portal using it's level editor. Here is the link to the level
- The level is divided into three parts:
- Part 1: Introduces core mechanics.
- Part 2: Adds a second mechanic while reinforcing the first.
- Part 3: Final challenge combining all learned skills.
- The level is divided into three parts:
- Designed a 2D platformer level for "BattleBlock Theatre". Here is the link to the level
- A level where you have to race against time to collect all strawberries and one pie.
- The more you explore the more you are rewarded.
sports :
- Overjoyed to receive a silver medal for archery at the intercollegiate championship held at MIT ADT university.
- Feeling elated to receive a gold medal for winning the intercollegiate football(soccer) championship held at MIT ADT university.
- Proud to be training in Shito-ryu Karate as a sr. blue belt.
publications :
- Published a paper Exploration of Deep Learning Based Underwater Image Processing Techniques under Conference on Computing for Sustainable Global Development (INDIACom23).
- Published a research paper for our project People Analyzer in International Conference on Data, Decision and System (ICDDS22). We have also filled an Indian Patent for the same.
- Published a paper named Interview Ready: Quiz Application for Aptitude in International Research Journal of Engineering and Technology.
- Published a provisional patent name "Project 2D blueprints into real world 3D plans using Hologram Home".
Contributions & Competitions :
- Pround contributor in Gamedoora an open source studio-as-a-service platform, revolutionizing the gaming industry.
- Cheerful to receive Best All Girls Team award for our project "Care On Wheels", Anytime Anywhere Healthcare in Codebreak 3.0 hackathon.
- Delighted to receive the IEEE Student Branch Team award for our project "BlogBot", a complete corona virus kit in Codebreak 2.0.
- Participated in Google coding competitions Hash Code and Kiskstart.
- Contributed in multiple open source projects under various hackathons.
Clubs & Events :
- ACES Technical Team Lead, an autonomous student body under the CSE dept. of MIT School of Engineering, MIT ADT University for 2 consecutive years.
- My team and I thoughtfully designed and executed, "Quest for Justice", a virtual team treasure hunt an ingenious event to eleavate student's spirit duing the lockdown.
- Organised multiple workshops aiding students build theier person holistically.
- Established a platform of meet-ups/ common ground where current students can interact & gain guidance from thier seniors.
- Contributed as a social media team member for IEEE Women in Engineering MIT-ADT and am enthusiastically volunteering to coordinate and manage various events organized by the group.
- President of the Gamedevelopment and Metaverse community in the university.
Courses & Workshops :
- Participated in a one week national online workshop - CODETHON on "High Performance Computing" organized by MIT ADT University in association with NVIDIA Deep Learning Institute.
- Was a part of 30 Days of Google Cloud 2021.
- Completed the AWS Acadmy Cloud Foundation and Machine Learnign Foundation courses.
- Completed the Python Specialization offered by The University of Michigan trough coursera.
- Completed the Complete Vue Mastery offered by Zero to Mastery trough udemy.
languages :
- Winner of Japaneses speaking competition organised by the School of Holistic Development, MIT ADT University.
others :
- Attended the Indian Game Developer Conference (IGDC) 2023 as a part of team Nodding Heads Games.
- Participated in the YUVA: Prime Minister’s Scheme for Mentoring Young Authors.
- Volunteered in the organizing committee of multiple college events and fests.
